![]() – And a velvet draw bag with the space tiles – And a velvet draw bag with the terrain hex tiles – Then a big velvet bag containing all the landmarks – On the bottom: All big, printed materials including the copy of the rules that you autographed at a meetup > Here’s my system for placing items into the box… Thanks for reading my thoughts and questions!Īll the pieces from all the expansions plus the base fit nicely into the base game’s box, without feeling disorganized and without an insert. I think keeping the original design with the +2 resources to start the game is fine for them.ģ) Are you still considering making the new civ sheets? I remember for a very long time we all deemed this unnecessary but with so many adjustments (many for the better I might add) I also think this would be a good idea but I don’t think they are ready just yet. They feel like a slightly more random “Leaders” now. The Alchemists were more interesting in their last iteration. The Mystics seem to be much too weak now without any adjustments. Even bringing it down to just 2-3 would still make it a good Civilization to play. The Heralds with 4 Tapestry cards is fun to play with but it’s overpowered in my opinion. What are your thoughts on these?Ģ) I have liked the experimental adjustments on BGA but I’ve found a few to be off. I also like the idea of making a spot on the playmat for space tiles to be stacked. I think 15 points instead of 10 would be balanced and make it a good reason to ensure that you get enough tech cards (the 3 to discard and one more for your final activation at end of game). I had a few questions for you since I’ve been playing Tapestry a lot on BGA recently and in person at our local gaming group sessions.ġ) You had spoken before about a playmat option for Tapestry with an adjustment to the T11 space and I’m very much in favor of that. There is also a more complex version of the form here (if you use this one, please also fill out the simpler form). Log Your Win: Please use this simple form after a multiplayer game of Tapestry to record the winning civilization and their final score. You can download the latest document here (last update: November 2021). This content is not authorized for posting on Steam.Ĭivilization Adjustments: Based on the results of the form below and data reported on BGG, please use the following starting adjustments to the civilizations in Tapestry. Tapestry is a trademark of Stonemaier LLC. Release Details: The retail release was on November 1, 2019.Ĭopyright 2019 Stonemaier LLC. The box is 296x296x100mm and weights 2.8 kg. Tapestry includes a total of 117 cards (57x87mm). 20 custom resource tokens (workers, food, money, and culture).18 prepainted landmark miniatures (28-70mm tall).Please join us in the Tapestry Facebook group to discuss the game! If you like A Feast for Odin, Mombasa, and Russian Railroads, we think you will enjoy creating your own unique civilization in Tapestry. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization. You can focus on a specific track or take a more balanced approach. In Tapestry, you start from nothing and advance on any of the 4 advancement tracks (science, technology, exploration, and military) to earn progressively betterīenefits. The paths you choose will vary greatly from real-world events or people-your civilization is unique! Tapestry is a 2-hour civilization game for 1-5 players designed by Jamey Stegmaier.Ĭreate the civilization with the most storied history, starting at the beginning of humankind and reaching into the future.
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